Oh dear, a post at such a time in the morning can only mean one thing. I can’t sleep.
The summer holidays are nearly over and to be honest I’m a bit down about it. I’ve got to get back into the studying mindset and get my weekly schedule sorted out.
This week won’t be too bad, I’ve got an introductory lecture on Tuesday which I expect will outline the year to come. Then over Tuesday and Wednesday I’m to attend a bunch of little “advertisement” lectures where I’ll find out the lecturers’ spins on the courses there are to choose from. Lectures begin on Thursday.
I had a meeting with my director of studies last week where we talked about some of the courses on offer and about my honours project. She strongly advised me to start work on my project early, which I intend to do.
For my project I’ll be putting together an OpenGL ES implementation for Windows.
While reading the list of suggested project topics I couldn’t help but suspect that students were being nudged into solving the pet problems of several members of staff. I found many of the topics a bit dull and not entirely relevant to my career in games development, which pushed me to suggest my own project.
I hope that my chosen topic has enough merit to get a good grade without being dismissed by some fuddy-duddy as a toy project. The software part has a whole lot of interesting problems to solve, so as long as I can tie it together with some of the coursework I should be fine.
I’ll have a meeting with my project supervisor early this semester, in which I’m going to try and nail down my target reader. To pitch my report at a decent technical level while not skipping over incorrectly assumed knowledge will be tricky if I don’t know how knowledgeable the reader is. I really hope I don’t have to teach C++ or 3D graphics fundamentals in my report!