Even though I can’t continue work on Cave Story for the GameCube as a hobby project, that doesn’t mean it’s a dead project.
I have a port of Cave Story I’ve been working on, to basically get a clean cross platform layer in there. What I’d like to do is get a port up and running on another platform, but in terms of other platforms, my options are somewhat limited at this point.
I’m thinking either iPod Touch/iPhone (even though I don’t yet have a Mac or an iPod Touch/iPhone) or even a console download service if I can get permission from Pixel and AGTP, work out all the legal garbage and whatever else.
There’s a whole load of hurdles to get over if going that route, so it’s just a pipe dream at the moment.